Iaidô Masters is a fighting game where Samurai Cats clash against each other in order to claim victorious. The main gimmick of this game is that each fighter only has one real attack move: the Iaidô. For more details about its design, please refer to the design document page or just give it a try!
Iaidô Masters is currently under development in order to add more characters to the rooster but you can try the DEMO that only contains one character.
Attack -> right mouse button
Move -> A/D
Attack -> O(circle)/A gamepad button
Note: if possible , use an Xbox gamepad when controlling Player 2. Play Station gamepads may present weird behaviours. Feel free to report any major bug/issue in the comments.
Last but not least, we highly recommend playing the .exe. HTML version is fully playable but may contain some visual bugs.
Hairball Works. is:
Carlos P. Sempere - Game Designer, Programmer (@Celuloide)
Raúl Ibarra Díez - Animator (@Croasan)
Santiago Orozco - 3D Modeller (@Santiagu)
Laura Padilla - UI Artist/Designer (@Laura)
The main design idea for this game was the need for understanding the really basics of Fighting Games: "is all about the footsies", as pros say. I always have struggled with Fighting Games but I do love their complexity so I wanted to create a Fighting Game where mind-games and reflexes had more weight in the overall formula than style or executtion. I don't know if I have 100% succeeded on this task but I do think I have learned a lot about the genre and I'm proud with the overall result.
The main sources of inspiration for this game are: Samurai Shodown series, Divekick and Sekiro's fast paced combat system.
Hope you enjoy this little game as much as I enjoyed the process of creating it!
Carlos P. Sempere